Skip to content

Services

Direction, identity and the printed page.

Six ways of working with the studio. Most engagements begin with a short paid discovery week, so both sides can judge the fit before committing to a full project.

6 ways of working

  1. 01

    Creative Direction

    Setting the direction for a body of work and holding it steady while other people execute. Suited to teams that already have makers but no single point of view.

    Deliverables

    • Direction document
    • Reference and language framework
    • Fortnightly review sessions
  2. 02

    Brand Identity

    The permanent parts of a brand: name treatment, typography, colour, and the rules that keep them coherent once the studio hands them over.

    Deliverables

    • Wordmark and marks
    • Type and colour system
    • Applied identity guide
  3. 03

    Editorial & Print

    Books, magazines, catalogues, reports. Grid, baseline and paper chosen together, with production overseen through to press approval.

    Deliverables

    • Grid and type specification
    • Layout templates
    • Print and paper support
  4. 04

    Art Direction

    Commissioning and directing photography, illustration and typography so a season of work looks like it came from one place.

    Deliverables

    • Direction guide
    • Commissioning and shoot support
    • Crop and usage system
  5. 05

    Digital & Web

    Design for sites that are read rather than used — studio portfolios, publications, catalogues. Built with a developer the studio works with regularly.

    Deliverables

    • Responsive design system
    • Page templates
    • Build supervision
  6. 06

    Studio Advisory

    A standing arrangement for teams who need judgement more often than they need deliverables. Two days a month, booked a quarter ahead.

    Deliverables

    • Two directed days per month
    • Design review and critique
    • Hiring and portfolio input

How it runs

What every engagement has in common.

Fewer, further

Six projects a year, not twenty. The second half of a project is where the value is, and it only exists if the calendar allows for it.

Reasons, not rules

Every decision in a delivered system comes with the thinking behind it. A rule nobody can justify gets broken within a year.

Made, then judged

Ideas are tested as artefacts — printed, folded, built — before they are presented. Screens flatter work that does not survive contact with paper.

Restraint as a discipline

Two typefaces, one grid, a single accent. Constraint is not an aesthetic preference; it is what makes a system possible to hand over.

Have something in mind?

The studio takes on a small number of projects each year. A short note about what you are making is enough to start.

Start a conversation
studio@atelier.example.com

Taking on two projects for Q1 2027